Cards: 3x2 front/back sprites, appearance overlays, flip via the Toggle menu

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
This commit is contained in:
ZHU MINCHAOandClaude Sonnet 5.5 committed 2026-11-03 11:26:11 +08:00
1 parent 90f0075fd4
commit 42608a4acd
42 files changed
+315 -74

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@@ -15,6 +15,14 @@ namespace Decentralized
ModHook.OnPlaceInventorInventoryItemLate += OnPlace;
// 开发者模式(F9)里的测试入口:像到了杰克逊店里一样,清空并扩大柜台后上货
ModHelper.AddDebugFunction(ModInfo.Id, ModInfo.Name, "Give rig x3 (test)", () => { for (int i = 0; i < 3; i++) Items.Give(ModHelper.SpawnItem(Items.Rig)); });
ModHelper.AddDebugFunction(ModInfo.Id, ModInfo.Name, "Used cards x4 (test)", () =>
{
var rng = Session.Data.Rng;
Items.Give(Items.NewCard("RZX80Ti", 40, null, rng));
Items.Give(Items.NewCard("RZX80Ti", 70, "RZX60", rng));
Items.Give(Items.NewCard("RZ6800", 30, "RZ580", rng));
Items.Give(Items.NewCard("RZ7900", 90, "RZ470", rng));
});
ModHelper.AddDebugFunction(ModInfo.Id, ModInfo.Name, "Dr. Jackson stock (test)", () =>
{
EmporiumEntry.Instance.ClearFrontInv();