Cards: 3x2 front/back sprites, appearance overlays, flip via the Toggle menu
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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@@ -22,6 +22,16 @@ namespace Decentralized.Domain
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public const int Variants = 3;
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/// <summary>五位数字,存在物品标签上:风扇、金手指、挡板、丝印、贴纸。</summary>
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public string Encode() => $"{Fan}{Fingers}{Bracket}{Print}{Sticker}";
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public static CardLook Decode(string s)
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{
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if (s == null || s.Length != 5) return default;
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int D(int i) => Math.Max(0, Math.Min(Variants - 1, s[i] - '0'));
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return new CardLook { Fan = D(0), Fingers = D(1), Bracket = D(2), Print = D(3), Sticker = D(4) };
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}
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/// <summary>只在假卡上出现的取值:玩家一旦看到,就能肯定是假的。</summary>
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public bool HasFakeSign => Bracket == 2 || Print != 0 || Sticker == 1;
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@@ -84,6 +84,8 @@ namespace Decentralized.Domain
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public double Health = 100;
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public bool Dead;
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public bool Refurbished;
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/// <summary>外观;新卡(正规渠道)没有记录,按全新画。</summary>
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public CardLook Look;
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public HardwareSpec Label => Hardware.Specs[Model];
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public HardwareSpec Chip => Hardware.Specs[FakeOf ?? Model];
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@@ -9,7 +9,7 @@ namespace Decentralized.Domain
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public static class RigSlots
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{
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public const int Base = 2, Max = 5;
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public const int CellWidth = 2, CellsPerSlot = 2;
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public const int CellWidth = 3, CellsPerSlot = 2;
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/// <summary>升级到第 n 个槽需要的电子元件(物品 id,件数)。n 从 3 开始。</summary>
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public static (string Item, int Count) Cost(int slot)
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@@ -45,7 +45,7 @@ namespace Decentralized.Domain
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return take;
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}
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/// <summary>显卡格子的形状字符串:宽 2,高 2 × 最大槽数;前 slots × 2 行可放(0),其余不可放(1)。</summary>
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/// <summary>显卡格子的形状字符串:宽 3(一张卡 3×2 格),高 2 × 最大槽数;前 slots × 2 行可放(0),其余不可放(1)。</summary>
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public static string Shape(int slots)
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{
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var sb = new System.Text.StringBuilder();
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