Rig: game module bay with damped, capped effects

The rig gets the game's universal module bay (module adjacency included).
The machine's summed performance, efficiency and quality percentages are
divided by 4, like the ratios vanilla machines use, and capped: hashrate
at most +20%, power saving at most 25%, card wear at most -30%. Performance
also raises wear and burn-out chance by the same amount; negative
efficiency (overclock module, neural cores) raises power draw. Replaces the
planned mod-specific overclock module. Tested in game.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
ZHU MINCHAOandClaude Opus 5.5 committed 2026-11-03 09:16:46 +08:00
1 parent 750b26e4b3
commit 79d4c686a0
9 files changed
+113 -44

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@@ -7,6 +7,8 @@ item.terminal.name,Trading Terminal
item.terminal.desc,Wallet, exchange and the nightly mining report.
item.rig.name,Mining Rig
item.rig.desc,"Holds up to four graphics cards. Hashrate {0} MH/s. Draws {1} kJ per day."
rig.label.modules,Modules
item.rig.modules,"Modules: hashrate {0}, power draw {1}, wear {2}."
rig.label.cards,Graphics cards
item.gpu.name,{0} {1}
item.gpu.desc,"Hashrate {0} MH/s. Draws {1} kJ per day. Condition {2}%."
1 # Probably Decentralized localization table: English (en)
7 item.terminal.desc
8 item.rig.name
9 item.rig.desc
10 rig.label.modules
11 item.rig.modules
12 rig.label.cards
13 item.gpu.name
14 item.gpu.desc