Used-hardware dealer customer and GPU appraisal registration

A scav-type seller visits now and then with three to five used cards. An
honest dealer sells at true value, a middleman adds 8%, a scammer mixes in
fakes (relabelled cheap chips) priced at 90% of the labelled model's value.
The markup is a client-temporary item feature, so a bought card is only
worth its real value. Cards are registered as appraisal items; the correct
value is the same function as the sale value.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
This commit is contained in:
ZHU MINCHAOandClaude Sonnet 5.5 committed 2026-11-03 11:40:10 +08:00
1 parent 42608a4acd
commit 9b48d7bf0e
6 files changed
+206

No files matched your search

+2
View File
@@ -15,6 +15,7 @@ namespace Decentralized
Unlock.Register();
Night.Subscribe();
DealerStock.Subscribe();
UsedDealerClient.Subscribe();
ModHook.OnGameLoadedLate += Session.Load;
ModHook.OnNewGameStarted += OnNewGame;
Log.Info($"{ModInfo.Name} {ModInfo.Version} 已启用");
@@ -25,6 +26,7 @@ namespace Decentralized
Items.Unsubscribe();
Night.Unsubscribe();
DealerStock.Unsubscribe();
UsedDealerClient.Unsubscribe();
ModHook.OnGameLoadedLate -= Session.Load;
ModHook.OnNewGameStarted -= OnNewGame;
}