From 9d19df407aa2b681fce77040d7a89a9d6b593de8 Mon Sep 17 00:00:00 2001
From: ZHU MINCHAO <48154958+MinchaoZhu@users.noreply.github.com>
Date: Tue, 3 Nov 2026 14:07:40 +0800
Subject: [PATCH] Labels: eight rows (model, build, fan blades, contacts,
bracket, print, serial, seal); serial text rules by brand and tier
---
src/Decentralized.Domain/CardLabels.cs | 108 ++++++++++++++------
src/Decentralized.Domain/CardLook.cs | 39 +++----
tests/Decentralized.Domain.Tests/Program.cs | 29 ++++--
3 files changed, 113 insertions(+), 63 deletions(-)
diff --git a/src/Decentralized.Domain/CardLabels.cs b/src/Decentralized.Domain/CardLabels.cs
index f756eb6..f99ab59 100644
--- a/src/Decentralized.Domain/CardLabels.cs
+++ b/src/Decentralized.Domain/CardLabels.cs
@@ -3,52 +3,56 @@ using System.Linq;
namespace Decentralized.Domain
{
- /// 卖家的说法:每个标签一项。型号是文字,其余五项取值与 的取值一致。
+ /// 卖家的说法:每个标签一项。型号是文字,其余取值与 一致;「供电与风扇」由说法里的型号决定档次。
public struct Claim
{
public string Model;
- public int Fan, Fingers, Bracket, Print, Sticker;
+ public int Fan, Fingers, Bracket, Print, Sticker, Serial;
- public int Get(int row) => row == CardLabels.RowFan ? Fan : row == CardLabels.RowFingers ? Fingers : row == CardLabels.RowBracket ? Bracket : row == CardLabels.RowPrint ? Print : Sticker;
+ public int Tier => Hardware.Specs[Model].Tier;
+
+ public int Get(int row) => row == CardLabels.RowBuild ? Tier : row == CardLabels.RowFan ? Fan : row == CardLabels.RowFingers ? Fingers
+ : row == CardLabels.RowBracket ? Bracket : row == CardLabels.RowPrint ? Print : row == CardLabels.RowSerial ? Serial : Sticker;
public Claim With(int row, int value)
{
var c = this;
if (row == CardLabels.RowFan) c.Fan = value; else if (row == CardLabels.RowFingers) c.Fingers = value;
- else if (row == CardLabels.RowBracket) c.Bracket = value; else if (row == CardLabels.RowPrint) c.Print = value; else c.Sticker = value;
+ else if (row == CardLabels.RowBracket) c.Bracket = value; else if (row == CardLabels.RowPrint) c.Print = value;
+ else if (row == CardLabels.RowSerial) c.Serial = value; else if (row == CardLabels.RowSeal) c.Sticker = value;
return c;
}
- public string Encode() => $"{Model}:{Fan}{Fingers}{Bracket}{Print}{Sticker}";
+ public string Encode() => $"{Model}:{Fan}{Fingers}{Bracket}{Print}{Sticker}{Serial}";
public static Claim Decode(string s)
{
var p = (s ?? "").Split(':');
- if (p.Length != 2 || p[1].Length != 5 || !Hardware.Specs.ContainsKey(p[0])) return default;
+ if (p.Length != 2 || p[1].Length != 6 || !Hardware.Specs.ContainsKey(p[0])) return default;
int D(int i) => Math.Max(0, Math.Min(2, p[1][i] - '0'));
- return new Claim { Model = p[0], Fan = D(0), Fingers = D(1), Bracket = D(2), Print = D(3), Sticker = D(4) };
+ return new Claim { Model = p[0], Fan = D(0), Fingers = D(1), Bracket = D(2), Print = D(3), Sticker = D(4), Serial = D(5) };
}
/// 按真实情况写出的说法(没有隐瞒)。
public static Claim Truth(Unit u)
{
var l = u.Appearance;
- return new Claim { Model = u.FakeOf ?? u.Model, Fan = l.Fan, Fingers = l.Fingers, Bracket = l.Bracket, Print = l.Print, Sticker = l.Sticker };
+ return new Claim { Model = u.FakeOf ?? u.Model, Fan = l.Fan, Fingers = l.Fingers, Bracket = l.Bracket, Print = l.Print, Sticker = l.Sticker, Serial = l.Serial };
}
}
///
- /// 标签栏的数据:六个标签(型号、风扇、金手指、挡板、丝印、贴纸),每个标签有卖家的说法和真实情况。
+ /// 标签栏的数据:八个标签(型号、供电与风扇、风扇叶片、金手指、挡板、背面丝印、序列号、封条),每个标签有卖家的说法和真实情况。
/// 一个标签被指出(拆穿)之后,说法改回真实情况;价格按「已指出的标签取真实情况,其余取说法」算,
- /// 所以卖家隐瞒的问题要玩家一项项指出来才能把价格拉回真实价值。
+ /// 所以卖家隐瞒的问题要玩家一项项指出来才能把价格拉回真实价值。指出假货的证据(供电与风扇、丝印、序列号)会连带把型号改回真实型号。
///
public static class CardLabels
{
- public const int RowSpec = 1, RowFan = 2, RowFingers = 4, RowBracket = 8, RowPrint = 16, RowSticker = 32, AllRows = 63;
- public static readonly int[] Rows = { RowSpec, RowFan, RowFingers, RowBracket, RowPrint, RowSticker };
+ public const int RowSpec = 1, RowBuild = 2, RowFan = 4, RowFingers = 8, RowBracket = 16, RowPrint = 32, RowSerial = 64, RowSeal = 128, AllRows = 255;
+ public static readonly int[] Rows = { RowSpec, RowBuild, RowFan, RowFingers, RowBracket, RowPrint, RowSerial, RowSeal };
- /// 各标签各取值对价格的影响(百分比,相加):风扇积灰 −4%、缺角 −12%;金手指发暗 −4%、氧化 −12%;挡板划痕 −2%;封条缺失 −6%。
- /// 接口数不对、丝印、手写序列号本身不扣价,它们是假货的证据。
+ /// 各标签各取值对价格的影响(百分比,相加):风扇叶片积灰 −4%、缺角 −12%;金手指发暗 −4%、氧化 −12%;挡板划痕 −2%;封条缺失 −6%。
+ /// 型号、供电与风扇、丝印、序列号本身不扣价,它们决定的是这块卡是什么芯片。
public static double Pct(int row, int value)
{
switch (row)
@@ -56,14 +60,22 @@ namespace Decentralized.Domain
case RowFan: return value == 1 ? -4 : value == 2 ? -12 : 0;
case RowFingers: return value == 1 ? -4 : value == 2 ? -12 : 0;
case RowBracket: return value == 1 ? -2 : 0;
- case RowSticker: return value == 2 ? -6 : 0;
+ case RowSeal: return value == 2 ? -6 : 0;
}
return 0;
}
- /// 这一项的真实取值是不是假货的证据。
- public static bool IsFakeSign(int row, int realValue) =>
- (row == RowBracket && realValue == 2) || (row == RowPrint && realValue != 0) || (row == RowSticker && realValue == 1);
+ /// 这一行是不是假货的证据:说法与真实情况不同,并且真实情况本身不该出现在真卡上。
+ public static bool IsEvidence(int row, Claim claim, Claim real)
+ {
+ switch (row)
+ {
+ case RowBuild: return claim.Tier != real.Tier;
+ case RowPrint: return real.Print != 0 && claim.Print != real.Print;
+ case RowSerial: return real.Serial != 0 && claim.Serial != real.Serial;
+ }
+ return false;
+ }
///
/// 价值:claim 为空表示没有人说过什么,一律按真实情况;exposed 里的位表示已指出的标签(取真实情况)。
@@ -74,9 +86,8 @@ namespace Decentralized.Domain
var real = Claim.Truth(u);
Claim believed = claim == null ? real : claim.Value;
double sum = 0;
- foreach (int r in Rows)
+ foreach (int r in new[] { RowFan, RowFingers, RowBracket, RowSeal })
{
- if (r == RowSpec) continue;
int v = claim == null || (exposed & r) != 0 ? real.Get(r) : believed.Get(r);
sum += Pct(r, v);
}
@@ -85,24 +96,23 @@ namespace Decentralized.Domain
return Math.Max(1, (long)Math.Round(value));
}
- /// 指出一个标签:返回 0 没问题(说法属实)、1 隐瞒了对价格不利的情况、2 拆穿了假货。
- /// 指出假货的证据(接口数、丝印、手写序列号)时,型号标签一并拆穿。
+ /// 指出一个标签:返回 0 没问题(说法属实)、1 隐瞒了对价格不利的情况、2 拆穿了假货(型号一并改回真实型号)。
public static int Point(Unit u, Claim claim, int row, ref int exposed)
{
var real = Claim.Truth(u);
bool wasExposed = (exposed & row) != 0;
exposed |= row;
if (row == RowSpec) return claim.Model != real.Model ? 2 : 0;
- if (IsFakeSign(row, real.Get(row)) && claim.Get(row) != real.Get(row))
+ if (IsEvidence(row, claim, real))
{
- exposed |= RowSpec;
+ exposed |= RowSpec | RowBuild;
return 2;
}
if (wasExposed) return 0;
return claim.Get(row) != real.Get(row) ? 1 : 0;
}
- /// 说法里隐瞒了什么:说法比真实情况价值高的标签,以及型号不符。
+ /// 说法里隐瞒了什么:说法比真实情况价值高的标签,型号不符,以及假货的证据。
public static int Lies(Unit u, Claim claim, int exposed)
{
var real = Claim.Truth(u);
@@ -111,24 +121,58 @@ namespace Decentralized.Domain
{
if ((exposed & r) != 0) continue;
if (r == RowSpec) { if (claim.Model != real.Model) lies |= r; }
- else if (claim.Get(r) != real.Get(r) && (Pct(r, claim.Get(r)) > Pct(r, real.Get(r)) || IsFakeSign(r, real.Get(r)))) lies |= r;
+ else if (IsEvidence(r, claim, real)) lies |= r;
+ else if (claim.Get(r) != real.Get(r) && Pct(r, claim.Get(r)) > Pct(r, real.Get(r))) lies |= r;
}
return lies;
}
- /// 卖家怎么说:老实人如实说;中间商每项有三成概率隐瞒;骗子全部说成没问题。假卡的型号一律说成标称型号。
+ /// 卖家怎么说:老实人如实说;中间商每项有七成概率说成没问题;骗子全部说成没问题。假卡的型号一律说成标称型号。
public static Claim DealerClaim(Unit u, DealerKind kind, Rng rng)
{
var c = Claim.Truth(u);
+ if (kind == DealerKind.Honest) return c;
c.Model = u.Model;
- if (kind == DealerKind.Honest) { c.Model = u.FakeOf ?? u.Model; return c; }
double hide = kind == DealerKind.Scammer ? 1.0 : 0.7;
- foreach (int r in Rows)
- {
- if (r == RowSpec) continue;
+ foreach (int r in new[] { RowFan, RowFingers, RowBracket, RowPrint, RowSerial, RowSeal })
if (rng.Chance(hide)) c = c.With(r, 0);
- }
return c;
}
+
+ // ---------- 序列号 ----------
+
+ /// 各牌子的序列号前缀与合法工厂码。序列号格式:前缀 + 档次码(1 到 4)+ "-" + 工厂码(两位)+ "-" + 四位流水。
+ public static string BrandCode(string brand) => brand == Hardware.Probidia ? "PB" : "MD";
+ public static readonly int[] ProbidiaFactories = { 11, 12, 21, 34, 47 }, PmdFactories = { 13, 22, 35, 41, 58 };
+ public static int[] Factories(string brand) => brand == Hardware.Probidia ? ProbidiaFactories : PmdFactories;
+
+ private static uint Mix(uint seed, int salt)
+ {
+ uint x = seed * 2654435761u + (uint)salt * 40503u + 777u;
+ x ^= x >> 15; x *= 2246822519u; x ^= x >> 13; x *= 3266489917u; x ^= x >> 16;
+ return x;
+ }
+
+ ///
+ /// 卡上贴纸的序列号。合规:前缀(牌子)+ 标称型号的档次码 + 合法工厂码 + 四位流水。
+ /// 不合规(贴纸是后补的):工厂码不在合法范围,或流水只有三位。档次码不符:贴的是原芯片的序列号,档次码是真实芯片的档次。
+ ///
+ public static string SerialText(Unit u)
+ {
+ var label = Hardware.Specs[u.Model];
+ var chip = Hardware.Specs[u.FakeOf ?? u.Model];
+ uint seed = u.Look.Seed == 0 ? 12345u : u.Look.Seed;
+ int kind = u.Appearance.Serial;
+ int[] ok = Factories(label.Brand);
+ int tier = (kind == 2 ? chip.Tier : label.Tier) + 1;
+ int factory = ok[(int)(Mix(seed, 1) % (uint)ok.Length)];
+ int number = 1000 + (int)(Mix(seed, 2) % 9000);
+ if (kind == 1)
+ {
+ if (Mix(seed, 3) % 2 == 0) { int[] bad = { 0, 9, 66, 77, 88, 99 }; factory = bad[(int)(Mix(seed, 4) % (uint)bad.Length)]; }
+ else number = 100 + (int)(Mix(seed, 5) % 900);
+ }
+ return $"{BrandCode(label.Brand)}{tier}-{factory:00}-{number}";
+ }
}
}
diff --git a/src/Decentralized.Domain/CardLook.cs b/src/Decentralized.Domain/CardLook.cs
index 2d936d5..4bddfc4 100644
--- a/src/Decentralized.Domain/CardLook.cs
+++ b/src/Decentralized.Domain/CardLook.cs
@@ -13,12 +13,15 @@ namespace Decentralized.Domain
public int Fan;
/// 金手指:0 光亮,1 发暗,2 氧化发绿(老化)。
public int Fingers;
- /// 挡板:0 完好,1 划痕(老化),2 接口数量不对(假卡)。
+ /// 挡板:0 完好,1 划痕(老化)。
public int Bracket;
/// 背面丝印:0 与标称型号一致,1 印的是真实芯片的型号(假卡),2 重新印过、字歪(假卡)。
public int Print;
- /// 背面贴纸与封条:0 印刷序列号、封条完好,1 手写序列号(假卡),2 封条缺失(旧卡或翻新卡)。
+ /// 封条:0 完好,2 缺失(开过封的旧卡或翻新卡)。
public int Sticker;
+ /// 序列号:0 合规(格式对、工厂码在合法范围、档次码与型号一致),1 不合规(工厂码不在合法范围或位数不对,贴纸是后补的),
+ /// 2 档次码与标称型号不符(贴的是原芯片的序列号)。后两种只出现在假卡上。
+ public int Serial;
public const int Variants = 3;
@@ -43,7 +46,7 @@ namespace Decentralized.Domain
double fan = worn + (U(Seed, 1) - 0.5) * 0.3, fin = worn + (U(Seed, 2) - 0.5) * 0.3, brk = worn + (U(Seed, 3) - 0.5) * 0.3;
l.Fan = fan >= 0.55 ? 2 : fan >= 0.25 ? 1 : 0;
l.Fingers = fin >= 0.60 ? 2 : fin >= 0.30 ? 1 : 0;
- if (Bracket != 2) l.Bracket = brk >= 0.45 ? 1 : 0;
+ l.Bracket = brk >= 0.45 ? 1 : 0;
return l;
}
@@ -52,14 +55,14 @@ namespace Decentralized.Domain
/// 算力倍数:风扇积灰 ×0.97、缺角 ×0.92(降频);金手指发暗 ×0.98、氧化 ×0.94(接触不良掉速)。
public double HashFactor => FanHash[Fan] * FingerHash[Fingers];
- /// 五位数字,存在物品标签上:风扇、金手指、挡板、丝印、贴纸。
- public string Encode() => $"{Fan}{Fingers}{Bracket}{Print}{Sticker}";
+ /// 六位数字,存在物品标签上:风扇、金手指、挡板、丝印、封条、序列号。
+ public string Encode() => $"{Fan}{Fingers}{Bracket}{Print}{Sticker}{Serial}";
public static CardLook Decode(string s)
{
- if (s == null || s.Length != 5) return default;
+ if (s == null || (s.Length != 5 && s.Length != 6)) return default;
int D(int i) => Math.Max(0, Math.Min(Variants - 1, s[i] - '0'));
- return new CardLook { Fan = D(0), Fingers = D(1), Bracket = D(2), Print = D(3), Sticker = D(4) };
+ return new CardLook { Fan = D(0), Fingers = D(1), Bracket = D(2), Print = D(3), Sticker = D(4), Serial = s.Length > 5 ? D(5) : 0 };
}
// 外观维度对应卡的真实状态:损耗、暴毙概率随之变化,价值走标签(见 CardLabels)
@@ -73,7 +76,7 @@ namespace Decentralized.Domain
public double DeathFactor => FanDeath[Fan] * FingerDeath[Fingers];
/// 只在假卡上出现的取值:玩家一旦看到,就能肯定是假的。
- public bool HasFakeSign => Bracket == 2 || Print != 0 || Sticker == 1;
+ public bool HasFakeSign => Print != 0 || Serial != 0;
///
/// 生成外观。真卡:老化维度按健康度出现,封条缺失在二手卡上很常见,不会出现破绽类取值。
@@ -84,26 +87,12 @@ namespace Decentralized.Domain
var look = new CardLook { Seed = rng.NextUInt() | 1, Sticker = rng.Chance(fake ? 0.35 : 0.15 + 0.30 * (1 - Math.Max(0, Math.Min(100, health)) / 100.0)) ? 2 : 0 };
if (fake)
{
- int signs = rng.Chance(0.55) ? 1 : rng.Chance(0.6) ? 2 : 3;
- var order = new[] { 0, 1, 2 };
- for (int i = order.Length - 1; i > 0; i--)
- {
- int j = rng.Range(0, i);
- (order[i], order[j]) = (order[j], order[i]);
- }
- for (int k = 0; k < signs; k++)
- {
- switch (order[k])
- {
- case 0: look.Bracket = 2; break;
- case 1: look.Print = rng.Chance(0.6) ? 1 : 2; break;
- default: look.Sticker = 1; break;
- }
- }
+ // 假卡本身就带着实物上的破绽(低档次的板子:供电口和风扇数对不上),此外骗子还可能重印丝印、补贴序列号
+ if (rng.Chance(0.55)) look.Print = rng.Chance(0.6) ? 1 : 2;
+ if (rng.Chance(0.65)) look.Serial = rng.Chance(0.55) ? 2 : 1;
}
return look.Appearance(health);
}
-
}
///
diff --git a/tests/Decentralized.Domain.Tests/Program.cs b/tests/Decentralized.Domain.Tests/Program.cs
index d5d0039..5f48e58 100644
--- a/tests/Decentralized.Domain.Tests/Program.cs
+++ b/tests/Decentralized.Domain.Tests/Program.cs
@@ -141,17 +141,17 @@ internal static class Program
var fake = CardLook.Generate(rng, 20 + (i % 80), true);
if (real.HasFakeSign || oldReal.HasFakeSign) realSign++;
if (!fake.HasFakeSign) fakeNoSign++;
- fakeSigns += (fake.Bracket == 2 ? 1 : 0) + (fake.Print != 0 ? 1 : 0) + (fake.Sticker == 1 ? 1 : 0);
+ fakeSigns += (fake.Print != 0 ? 1 : 0) + (fake.Serial != 0 ? 1 : 0);
if (real.Fan > 0 || real.Fingers > 0) newWorn++;
if (oldReal.Fan > 0 || oldReal.Fingers > 0) oldWorn++;
seen.Add($"{fake.Fan}{fake.Fingers}{fake.Bracket}{fake.Print}{fake.Sticker}");
seen.Add($"{oldReal.Fan}{oldReal.Fingers}{oldReal.Bracket}{oldReal.Print}{oldReal.Sticker}");
}
- Check(realSign == 0, "真卡从不出现破绽类取值(接口数不对、丝印不对、手写序列号)");
- Check(fakeNoSign == 0, "假卡至少有一处破绽");
- Check(Near(fakeSigns / (double)n, 1.65, 0.12), $"假卡平均 1.65 处破绽:{fakeSigns / (double)n:0.00}");
+ Check(realSign == 0, "真卡从不出现破绽类取值(丝印不对、序列号不合规)");
+ Check(fakeNoSign > n * 0.1 && fakeNoSign < n * 0.3, $"假卡里一成多的骗子没动丝印和序列号(只剩供电与风扇这一处实物破绽):{fakeNoSign / (double)n:P0}");
+ Check(Near(fakeSigns / (double)n, 0.55 * 1 + 0.65 * 1, 0.1), $"假卡平均 1.2 处额外破绽(重印丝印、补贴序列号):{fakeSigns / (double)n:0.00}");
Check(oldWorn > newWorn * 1.8, $"低健康度的真卡明显更旧:{oldWorn / (double)n:P0} 对 {newWorn / (double)n:P0}");
- Check(seen.Count >= 120, $"抽样见到 {seen.Count} 种不同组合(上限 243)");
+ Check(seen.Count >= 60, $"抽样见到 {seen.Count} 种不同组合(上限 243)");
Check(Hardware.Specs["RZX60"].Price == 220 && Hardware.Specs["RZX90"].Price == 5000 && Hardware.Specs["RZ900"].Price == 4000, "价格已抬高到约 1.8 倍");
var u = new Unit { Model = "RZX90", FakeOf = "RZX60", Health = 80 };
Check(CardValue.True(u) == CardValue.Of("RZX60", 80) && CardValue.Quoted(u, 80) == CardValue.Of("RZX90", 80), "真实价值按芯片型号,标称价按标称型号");
@@ -370,11 +370,28 @@ internal static class Program
int ex2 = 0;
var honestUnit = new Unit { Model = "RZX70", Health = 60, Look = new CardLook { Fan = 1 } };
Check(CardLabels.Point(honestUnit, CardLabels.DealerClaim(honestUnit, DealerKind.Honest, new Rng(1)), CardLabels.RowFan, ref ex2) == 0, "老实人说的是实话,指出去没用");
- Check(CardLabels.Lies(u, claim, 0) == (CardLabels.RowSpec | CardLabels.RowFan | CardLabels.RowFingers | CardLabels.RowPrint), "骗子隐瞒了型号、风扇、金手指、丝印");
+ Check(CardLabels.Lies(u, claim, 0) == (CardLabels.RowSpec | CardLabels.RowBuild | CardLabels.RowFan | CardLabels.RowFingers | CardLabels.RowPrint), "骗子隐瞒了型号、供电与风扇、风扇叶片、金手指、丝印");
Check(CardLabels.Lies(u, claim, ex) == 0, "指出之后不再算隐瞒");
Check(Claim.Decode(claim.Encode()).Encode() == claim.Encode(), "说法能存取");
});
+ Test("序列号与供电风扇:四档实物特征;序列号按牌子和档次鉴定;指出供电风扇自动改回真实型号", () =>
+ {
+ Check(Hardware.FanCount.SequenceEqual(new[] { 1, 2, 3, 3 }) && Hardware.PowerPins.SequenceEqual(new[] { "6", "8", "8", "8+8" }), "低端 6 针单风扇、中端 8 针双风扇、高端 8 针三风扇、旗舰双 8 针三风扇");
+ Check(Hardware.Specs.Values.Where(x => !x.Asic).All(x => Hardware.Specs.Values.Count(y => !y.Asic && y.Brand == x.Brand && y.Tier == x.Tier) == 1), "每个牌子每个档次只有一个型号");
+ var real = new Unit { Model = "RZ80", Health = 100, Look = new CardLook { Seed = 7 } };
+ var t = CardLabels.SerialText(real);
+ Check(t.StartsWith("MD2-") && CardLabels.Factories("PMD").Contains(int.Parse(t.Substring(4, 2))) && t.Length == 11, $"真卡的序列号:牌子 + 档次码 + 合法工厂码 + 四位流水:{t}");
+ var forged = new Unit { Model = "RZX90", FakeOf = "RZX60", Health = 100, Look = new CardLook { Seed = 7, Serial = 1 } };
+ var f = CardLabels.SerialText(forged);
+ Check(f.StartsWith("PB4-") && (!CardLabels.Factories("Probidia").Contains(int.Parse(f.Substring(4, 2))) || f.Length == 10), $"补贴的序列号:档次码对,工厂码不合法或位数不对:{f}");
+ var original = new Unit { Model = "RZX90", FakeOf = "RZX60", Health = 100, Look = new CardLook { Seed = 7, Serial = 2 } };
+ Check(CardLabels.SerialText(original).StartsWith("PB1-"), "贴的是原芯片的序列号:档次码是真实芯片的档次");
+ var claim = CardLabels.DealerClaim(original, DealerKind.Scammer, new Rng(1));
+ int ex = 0;
+ Check(CardLabels.Point(original, claim, CardLabels.RowBuild, ref ex) == 2 && (ex & CardLabels.RowSpec) != 0 && CardLabels.Value(original, claim, ex) == CardValue.True(original), "指出供电与风扇:型号自动改回真实型号,价格回到真实价值");
+ });
+
Test("外观随损耗重算:越旧外观越差;种子固定;算力受风扇与金手指影响", () =>
{
var rng = new Rng(5);