Pure logic layer with no game references: xoshiro128** RNG with savable state, asset registry (PSC, CRC, CRT, CRA, SPARK, Ponero), wallets whose taint and cost basis move with transfers, constant-product pools with nightly reversion, and mining (Probidia/PMD GPUs, RatDigg ASICs, network hash response, halving, wear and sudden death). 35 checks pass. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
17 lines
825 B
XML
17 lines
825 B
XML
<Project Sdk="Microsoft.NET.Sdk">
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<!-- 纯逻辑:资产与账本、AMM 交易对、市场、挖矿。不引用 Unity / 游戏程序集。
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目标 netstandard2.1:游戏是 Unity Mono。JSON 用游戏自带的 Newtonsoft.Json 13(编译时引用 NuGet 包,运行时用游戏的那份,不随 mod 发布)。 -->
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<PropertyGroup>
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<TargetFramework>netstandard2.1</TargetFramework>
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<AssemblyName>ProbablyDecentralized.Domain</AssemblyName>
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<RootNamespace>Decentralized.Domain</RootNamespace>
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<LangVersion>latest</LangVersion>
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<Nullable>disable</Nullable>
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<ImplicitUsings>disable</ImplicitUsings>
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<GenerateDocumentationFile>false</GenerateDocumentationFile>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Newtonsoft.Json" Version="13.0.2" />
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</ItemGroup>
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</Project>
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