Commit Graph
13 Commits
Author SHA1 Message Date
ZHU MINCHAOandClaude Sonnet 5.5 98e80412e6 Stage 6.1: CRA staking pool, SPARK balance token with mint/burn
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-04 00:06:16 +08:00
ZHU MINCHAOandClaude Sonnet 5.5 58dd93eca6 Stage 5 wrap-up testing; debug: give terminal, unlock mixer
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-03 23:55:37 +08:00
ZHU MINCHAOandClaude Opus 5.5 dbba8b4376 Chain drama: fee tiers, congestion, mempool drops, address poisoning, clipboard hijack, phishing; selected-button style
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-03 23:29:54 +08:00
ZHU MINCHAOandClaude Opus 5.5 783f73989d Multiple hardware wallets: per-wallet devices, wallets page, Poinbase custodial account, PLEDGER item with supply-chain poisoning
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-03 22:58:24 +08:00
ZHU MINCHAOandClaude Sonnet 5.5 81b42ac2d3 Rename GPU models: RZX→RTX, RZ→RX
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-03 18:34:57 +08:00
ZHU MINCHAOandClaude Sonnet 5.5 393dd8057a Seller claim lapses when the card is bought unless edited with a labeler; test helpers for sell and buy sides
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-03 14:57:28 +08:00
ZHU MINCHAOandClaude Sonnet 5.5 202bdbbfbc Four tiers per brand: RZX 60/70/80/90 and RZ 70/80/800/900
Model name is display only; performance and price follow brand and tier.
Tier physical traits: power pins 6/8/8/8+8 and fans 1/2/3/3.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-03 14:05:47 +08:00
ZHU MINCHAO 821eb1b960 Appraisal test helpers: put a client with appraisal cards in front of the counter 2026-11-03 13:20:11 +08:00
ZHU MINCHAOandClaude Sonnet 5.5 c05fe41ca9 Magnifier inspection view for graphics cards
Cards are inspectable. While the magnifier inspection tray shows a card, a
mod-owned panel under the tray draws the card enlarged with its appearance
overlays and a turn-over button. No Harmony patches: a resident component
watches the inspection manager.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-03 12:08:51 +08:00
ZHU MINCHAOandClaude Sonnet 5.5 42608a4acd Cards: 3x2 front/back sprites, appearance overlays, flip via the Toggle menu
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-03 11:26:11 +08:00
ZHU MINCHAOandClaude Sonnet 5.5 a2a4d12ad3 Fix item shapes: mod sprites need an opaque pixel at the centre of every cell
The game decides which cells an item occupies by the alpha of one pixel at
the centre of each 16x16 cell. The rig's rack bays left gaps exactly on the
centre rows, so 8 of 9 cells counted as empty and other items were placed
underneath it; the terminal's stand did the same. The rig gets a solid
back plate, the terminal's stand is widened, and art/sprites.py now checks
every cell the way the game does and refuses to write a sprite with a hole.
Verified in game: new rigs are 3x3 solid, new terminals 2x2 solid.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-03 10:01:16 +08:00
ZHU MINCHAOandClaude Opus 5.5 19d728a079 Rename: coin PSC, exchange Poinbase, entry upgrade Web3 Governance Community
The entry network upgrade is the gateway to the whole mod, not only
mining: it now delivers the trading terminal and an RZX 50; rigs are
bought from Dr. Jackson, who always stocks one while the player has none.
The upgrade id changes (unreleased, no migration).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-03 09:36:12 +08:00
ZHU MINCHAOandClaude Opus 5.5 a101b58f1c Dr. Jackson stocks mining hardware
Uses the game's inventor stock hook (his shop at night and his weekly visit
to the player's store) and his own table placement, so prices are item value
plus his markup. A rig if the player has none (30% otherwise), two basic
cards every time, advanced cards from day 10 (60%, a second at 30%),
flagships from day 30 (25%) or always during his special stock from day 20.
New, genuine cards only; only after Mining Access is unlocked. A test entry
in the dev panel (F9) restocks the counter the way his shop does.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-03 09:27:28 +08:00