a101b58f1c290709602ac9b6258ca9dbb2a58baf
Uses the game's inventor stock hook (his shop at night and his weekly visit to the player's store) and his own table placement, so prices are item value plus his markup. A rig if the player has none (30% otherwise), two basic cards every time, advanced cards from day 10 (60%, a second at 30%), flagships from day 30 (25%) or always during his special stock from day 20. New, genuine cards only; only after Mining Access is unlocked. A test entry in the dev panel (F9) restocks the counter the way his shop does. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Probably Decentralized
A mod for Probably Stolen: crypto mining, a fictional coin market, stablecoins, laundering and its risks, built on the game's own power, events and law systems. Work in progress; nothing is released yet.
All coins, exchanges and events are fictional and have no real-world value.
Layout
| Path | Content |
|---|---|
src/Decentralized.Domain |
Pure logic (assets and ledger, AMM pairs, market, mining). No game or Unity references. |
src/Decentralized |
The mod: items (trading terminal, mining rig, graphics cards), nightly settlement, terminal window, news. Builds into <game>/Mods/ProbablyDecentralized (dotnet build src/Decentralized -p:GameDir=...). |
tests/Decentralized.Domain.Tests |
Console test runner: dotnet run --project tests/Decentralized.Domain.Tests |
art/sprites.py |
Generates the item sprites into src/Decentralized/ModFiles/Textures/Items. |
License
MIT, see LICENSE.
《Probably Stolen》的 mod:挖矿、虚构币市场、稳定币、洗钱及其风险,接入游戏原有的电力、事件和执法系统。开发中,尚未发布。所有币种、交易所和事件均为虚构,不具有任何现实价值。
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Python
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