ZHU MINCHAOandClaude Opus 5.5 f0bbba2305 现货深度、保险基金、爆仓新闻、预测盘流动性、收黑币、赃物污点、升级降价
- 主池深度 50,000 → 600,000,现货与出金手续费 0.1%;永续成交深度单独计算,滑点不变
- Poinbase 现货买卖都按标的币数量输入,显示手续费,滑点不含手续费
- 保险基金初值 200,000,NPC 按概率爆仓(剩余保证金进基金)或穿仓(基金垫付)
- 单日涨跌 15% 以上上报纸:全网爆仓人数和金额(含玩家)
- 预测盘流动性与先验脱钩,份额上限按单盘额度,手续费 1%;查处概率、消息价相应上调
- 收黑币:事件期间上门折价出手 CRT / PSC,兑换处开放后有 Ponero;便衣
- 灰网出售赃物按热度带污点
- 混币器 300、黑市 600
- 存档数据版本 2

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-07 22:24:36 +08:00
2026-11-05 23:14:22 +08:00

Probably Decentralized

A mod for Probably Stolen: crypto mining, a fictional coin market, stablecoins, laundering and its risks, a Web3 black market, built on the game's own power, events and law systems. Current version: 1.0.0.

All coins, exchanges and events are fictional and have no real-world value.

Layout

Path Content
src/Decentralized.Domain Pure logic (assets and ledger, AMM pairs, market, mining, graphics card tiers, appearance, labels and serials). No game or Unity references.
src/Decentralized The mod: items (trading terminal, mining rig, graphics cards, appraisal guide), used-card dealer, magnifier inspection view with the label bar, nightly settlement, terminal (bank, Poinbase, Web3 with trading, mining, mixer and the black market), black-market shelves, orders, courier and selling, Ponero desk, Web3 handbook, news. Builds into <game>/Mods/ProbablyDecentralized (dotnet build src/Decentralized -p:GameDir=...).
tests/Decentralized.Domain.Tests Console test runner: dotnet run --project tests/Decentralized.Domain.Tests
art/sprites.py, art/big.py, art/big_cases.py Generate the item sprites, the large inspection art and its overlays, and the terminal icons into src/Decentralized/ModFiles/Textures/Items.

Settings

Mod settings are in the game's mod list (select the mod, gear button); they apply to all saves.

Section Setting Values
Interface Trading terminal size 828×680, 1200×900 (default), 1400×1000. Layout and text scale with the window; applies when the terminal is next opened.
Story Tumbler storyline on / off. Off stops new visits; progress already made is kept.
Difficulty Risk multiplier ×0.5 / ×1 / ×1.5 / ×2 on the chance of scams, rug pulls, wallet poisoning, address hijacking and phishing.
Difficulty Mining reward multiplier ×0.5 / ×1 / ×1.5 / ×2 on the block reward paid to the player's rigs.

Languages

The interface follows the game language: en, zh, de, fr, es, pl, ru, ja. English is the source text; zh is hand-written; the other six are AI translations and have not been proofread. Tables are in src/Decentralized/ModFiles/Localization/<code>.csv.

License

MIT, see LICENSE.


《Probably Stolen》的 mod:挖矿、虚构币市场、稳定币、洗钱及其风险、Web3 黑市,接入游戏原有的电力、事件和执法系统。开发中,尚未发布。所有币种、交易所和事件均为虚构,不具有任何现实价值。

S
Description
No description provided
Readme MIT
2.9 MiB
0 Stars 1 Watchers 0 Forks
Languages
C# 91.8%
Python 8.2%